Check out 4 - Helper Methods 😎

Breaking Up run()

Large blocks of code quickly become messy. Helper methods let you name a routine and reuse it.

private void scanAndFire() {
    turnRadarRight(360);
    if (getGunHeat() == 0) {
        fire(1);
    }
}

Call scanAndFire() whenever your robot should look for opponents. This keeps the main loop short and readable.


⬅️ Back: Methods and Classes ➡️ Next: Ownership & Naming